Life On Air
Group Video Chat Application
Company Overview
Snapshot
Founded in December 2012 by Sima Sistani, Roi Tirosh, Ben Rubin, and Itai Danino, Life On Air operated with 11–50 employees. The company secured funding across 5 rounds from 14 investors, with a total of $70.2 million raised. In June 2019, Life On Air was acquired by Epic Games.
Business overview
Life On Air developed Houseparty, a group video chat application designed to facilitate spontaneous social connections. The platform allowed users to easily join and leave video chats with up to eight participants simultaneously, serving the social media and digital content engagement markets within the Media & Entertainment Technologies sector.
Strategic signal
In September 2021, Epic Games announced the shutdown of Houseparty, including its integrated 'Fortnite Mode' feature. This development signals the conclusion of the product's lifecycle under Epic Games' ownership, indicating a strategic shift away from the standalone video chat application and its associated features.
Log in to access full profile ›Company Intelligence Q&A
- What was the most recent strategic development for Life On Air?
- In September 2021, Epic Games announced its decision to shut down the Houseparty application, including its 'Fortnite Mode' feature, in October 2021.
- When was Life On Air acquired and by whom?
- Life On Air was acquired by Epic Games in June 2019.
- When did Life On Air launch its Houseparty app?
- Life On Air launched the Houseparty group video chat app for Android and iOS in September 2016.
- Which investors participated in the December 2016 funding round?
- The December 2016 funding round saw participation from investors including lead investor Sequoia Capital and Aleph.
- Which investors participated in the March 2015 funding round?
- The round was led by Greylock, with participation from Aleph and Josh Elman.