Compedia

Immersive 3D Educational Solutions

Education & Knowledge Technologies
Private

Company Overview

Snapshot

Founded in December 1988 by Ilan Goldberg and Shai Newman, Compedia operates with 11–50 employees. The company focuses on developing immersive educational systems and content, leveraging advanced technologies. In March 2019, Compedia announced a cooperation with Olympusat to launch Hila, an interactive Bible channel.

Business overview

Compedia develops immersive educational systems, content, and technology, focusing on creating engagement through advanced technologies such as augmented reality (AR), virtual reality (VR), and virtual humans. The company's AR/VR platform facilitates interactive 3D experiences, expanding printed or eBook content with pedagogical value. Compedia offers its training and educational products to the educational and museum markets, operating within the Education & Knowledge Technologies sector.

Strategic signal

In January 2021, Compedia's EmotiPlay product, an emotion gym for children with autism, was highlighted in a JPost article. This signals the company's commitment to leveraging its immersive technology for specialized educational and therapeutic applications, demonstrating a strategic expansion into digital healthcare and special needs education.

Company Intelligence Q&A

What is Compedia's primary focus?
Compedia specializes in developing immersive educational systems, content, and technology, utilizing augmented reality (AR), virtual reality (VR), and virtual humans to enhance learning and engagement.
When was Compedia founded?
Compedia was founded in December 1988.
Which markets does Compedia serve?
Compedia offers its training and educational products to the educational and museum markets globally.
What significant partnership did Compedia announce in 2019?
In March 2019, Compedia announced a cooperation with Olympusat to launch Hila, the first-ever interactive Bible channel.
What is EmotiPlay?
EmotiPlay is a Compedia product described as an 'emotion gym' for children with autism, highlighted in January 2021 for its application in special needs education.