CrazyQuest
Augmented-reality Quests
Company Overview
Snapshot
Founded in June 2017 by Amir Ahinoam and Gitit Ahinoam, CrazyQuest operated with 1–10 employees. The company ceased operations in May 2021.
Business overview
CrazyQuest developed an application platform-as-a-service for creating multi-player, location-based, team mission augmented-reality mobile games. Its core technology provided an intuitive GUI, enabling marketers to design engaging experiences with brands, products, and services without coding. The company operated within the Media & Entertainment Technologies sector, targeting consumers, particularly gamers, and the broader gaming industry.
Log in to access full profile ›Company Intelligence Q&A
- What is CrazyQuest's primary business?
- CrazyQuest provides an application platform-as-a-service for developing multi-player, location-based, team mission augmented-reality mobile games using an intuitive graphical user interface.
- When was CrazyQuest founded and by whom?
- CrazyQuest was founded in June 2017 by co-founders Amir Ahinoam and Gitit Ahinoam.
- What is the status of CrazyQuest?
- CrazyQuest is currently non-active, having ceased operations in May 2021.
- What markets does CrazyQuest's technology serve?
- CrazyQuest's platform allows marketers to create engaging experiences with brands, products, and services, targeting consumers in recreational and lifestyle segments, particularly gamers, and the broader gaming industry.
- What is CrazyQuest's product stage?
- CrazyQuest's product was released, indicating it had reached the market prior to the company ceasing operations.