Company Overview
Snapshot
Founded in January 2005 by Ariel Almos, EyeClick operates with 51–200 employees. The company has raised $2 million across one funding round from one investor. EyeClick's interactive gaming solution, BEAM, earned a Gold Medal at China's Seventh Annual Popular Science Products Fair in January 2017, highlighting its innovative approach to engaging children.
Business overview
EyeClick develops interactive technology, notably its Beam (formerly EyePlay) platform, which transforms physical spaces into immersive gaming experiences for children aged two and up. Utilizing projection technology, Beam offers a variety of games that react to movement, promoting active and healthy play in germ-free environments. The company serves diverse markets including restaurants, hotels, museums, and educational centers, with clients such as McDonald’s, Burger King, IKEA, and Virgin. EyeClick operates within the Media & Entertainment Technologies sector, focusing on digital content engagement and entertainment.
Strategic signal
In November 2018, EyeClick signed a significant $50 million agreement with Beijing-based Guoshu Technology. This partnership signals strong international validation for EyeClick's interactive digital playtime solutions and indicates a substantial market expansion opportunity, particularly within the Chinese market, for its Beam technology.
Company Intelligence Q&A
- When was EyeClick founded?
- EyeClick was founded in January 2005.
- What was a significant international recognition for EyeClick's BEAM system?
- In January 2017, EyeClick's BEAM system earned a Gold Medal at China's Seventh Annual Popular Science Products Fair.
- Has EyeClick expanded its offerings beyond children's entertainment?
- Yes, in October 2020, EyeClick introduced its 'Obie For Seniors' product, designed to engage the elderly, particularly during periods of isolation like lockdowns.
- What was a notable strategic partnership for EyeClick?
- In November 2018, EyeClick signed a $50 million agreement with Beijing-based Guoshu Technology, indicating a significant expansion into the Chinese market for its digital playtime solutions.