FANS-LEAGUE
Mobile Gaming App for Sports Fans
Company Overview
Snapshot
Founded in October 2015 by Omer Chomski and Ben Goffer, FANS-LEAGUE operates with 1–10 employees. The company secured funding in one round from Elliptic Ventures in May 2019. FANS-LEAGUE ceased operations in April 2021.
Business overview
FANS-LEAGUE developed an app-based gamified environment designed to transform sports fans from passive spectators into active competitors. Its core product, Fanaticos, enables individuals and communities to engage in a social, interactive, and competitive setting. The company partners with media entities, sports leagues, and mega-sporting event organizers to enhance user activation, engagement, and monetization within the Media & Entertainment Technologies sector, specifically targeting Digital Content Engagement & Entertainment.
Log in to access full profile ›Company Intelligence Q&A
- What is FANS-LEAGUE's primary business?
- FANS-LEAGUE provides a mobile gaming application that allows sports fans to actively participate in a gamified, social, interactive, and competitive environment, moving beyond traditional spectatorship.
- When was FANS-LEAGUE founded and by whom?
- FANS-LEAGUE was founded in October 2015 by co-founders Omer Chomski and Ben Goffer.
- What is the operational status of FANS-LEAGUE?
- FANS-LEAGUE is currently non-active, having ceased operations in April 2021.
- What markets does FANS-LEAGUE target with its products?
- FANS-LEAGUE targets geomarkets including the United Kingdom, Brazil, Chile, Mexico, Argentina, the United States, and Spain.