Company Overview
Snapshot
Founded in February 2022 by Oren Segall, Idan Amir, Dan R, and Daniel Kochav, Gankster operates with 11–50 employees. The company has raised $4.25M across two funding rounds from seven investors. In December 2022, Gankster secured funding from lead investors Hetz Ventures.
Business overview
Gankster provides a competitive gaming ecosystem platform designed for thousands of competitive gaming teams across popular titles like League of Legends, Valorant, Rocket League, and Dota 2. The platform integrates deeply into each game, enabling teams and players to efficiently find and post scrims, form teams (LFP/LFT), and connect with other competitive groups. Gankster primarily serves the gaming industry within the Media & Entertainment Technologies sector, focusing on digital content engagement and entertainment.
Strategic signal
In December 2022, Gankster successfully raised $4.25M for its comprehensive esports platform. This funding round, led by Hetz Ventures and Bessemer Venture Partners, signals strong investor confidence in Gankster's potential to capitalize on the growing competitive gaming market and further develop its platform for esports teams and players.
Company Intelligence Q&A
- What is Gankster's primary focus?
- Gankster is a competitive gaming ecosystem platform that enables thousands of competitive gaming teams to find and post scrims, form teams, and connect with other teams across titles such as League of Legends, Valorant, Rocket League, and Dota 2.
- When was Gankster founded?
- Gankster was founded in February 2022 by Oren Segall, Idan Amir, Dan R, and Daniel Kochav.
- How much capital has Gankster raised to date?
- Gankster has raised a total of $4.25M across two funding rounds.
- Which investors participated in Gankster's December 2022 funding round?
- In December 2022, Gankster received funding from lead investors Hetz Ventures.
- When did Gankster's competitive Dota 2 scrimmage platform become available to the public?
- Gankster's competitive Dota 2 scrimmage platform became available to the public in February 2021.