Company Overview
Snapshot
Founded in January 2017, Gigantic operates with 11–50 employees. The company has raised $14 million across two funding rounds from four investors. In January 2025, Gigantic was acquired by Fankong Global.
Business overview
Gigantic develops mobile arcade games that connect to physical counterparts, allowing players to control real machines through mobile applications. The company aims to innovate entertainment by bridging physical objects with virtual games. Its flagship product, Clawee, enables users to play real claw machines via a mobile app, serving the global consumer market, particularly gamers, within the Media & Entertainment Technologies sector.
Strategic signal
In November 2024, Gigantic requested a court freeze after accumulating $10.7 million in debt, signaling significant financial distress. This development indicates a challenging period for the company, culminating in its acquisition by Fankong Global in January 2025, highlighting a critical strategic pivot from independent operation to integration within a larger entity.
Company Intelligence Q&A
- What was the most recent significant corporate event for Gigantic?
- In January 2025, Gigantic was acquired by Fankong Global. This followed a period of financial difficulty, as the company had requested a court freeze in November 2024 due to $10.7 million in debt.
- When did Gigantic last raise a funding round?
- This round saw participation from lead investors MoreTech Ventures and VGames.
- What was the total capital raised by Gigantic?
- Gigantic raised a total of $14 million across two funding rounds.
- What is Gigantic's primary product?
- Gigantic's primary product is Clawee, a mobile application that allows users to remotely control and play real-world claw machines.