Company Overview
Snapshot
Founded in February 2004 by Avi Shapira and Yaki Tebeka, Graphic Remedy operated with 11–50 employees. The company was acquired in September 2010.
Business overview
Graphic Remedy develops professional software products for creating 3D-graphic and parallel-computing applications across multiple platforms. Its flagship solution, gDEBugger, is an advanced OpenCL and OpenGL debugger, profiler, and memory analyzer. The company's products have been utilized across diverse industries, including gaming, CAD, film, television, visual effects, medical, aerospace, security and defense, simulation and visualization, and industrial sectors, operating within the Media & Entertainment Technologies sector.
Strategic signal
In June 2011, AMD announced plans to establish an R&D center in Israel, a development that followed its acquisition of Graphic Remedy. This move signals AMD's strategic interest in leveraging the acquired technology and talent, integrating Graphic Remedy's expertise in 3D graphics and parallel computing into its broader R&D initiatives.
Company Intelligence Q&A
- What is Graphic Remedy's primary product?
- Graphic Remedy's main solution is gDEBugger, an advanced OpenCL and OpenGL debugger, profiler, and memory analyzer designed for developers working with 3D-graphic and parallel-computing applications.
- When was Graphic Remedy founded?
- Graphic Remedy was founded in February 2004.
- Who are the founders of Graphic Remedy?
- Graphic Remedy was co-founded by Avi Shapira and Yaki Tebeka.
- What was the status of Graphic Remedy in September 2010?
- Graphic Remedy became non-active in September 2010 due to an acquisition.
- What significant news was reported in June 2011 concerning AMD and Israel?
- In June 2011, it was reported that AMD planned to establish an R&D center in Tel Aviv, following its acquisition of Graphic Remedy.