Company Overview
Snapshot
Founded in January 2010 by Eyal Dessou Tzafrir and Shemi Levi, iMagine Machine operates with 1–10 employees. The company has developed several top-rated titles for the iOS App Store, including Faces iMake, which was the number one free educational app in the U.S. in 2010.
Business overview
iMagine Machine develops mobile and web-based educational applications, focusing on creating engaging learning experiences. The company's core products include titles like Wince, Mathika, Faces iMake, and Zombies iMake, designed to cater to children and parents. Operating within the Education & Knowledge Technologies sector, iMagine Machine serves the global market, with a particular focus on pre-kindergarten and K-12 education segments.
Company Intelligence Q&A
- What is iMagine Machine's primary focus?
- iMagine Machine specializes in developing mobile and web-based educational applications, targeting children and parents globally.
- When was iMagine Machine founded?
- iMagine Machine was founded in January 2010.
- Who are the founders of iMagine Machine?
- iMagine Machine was co-founded by Eyal Dessou Tzafrir and Shemi Levi.
- What are some notable products developed by iMagine Machine?
- iMagine Machine has developed several educational applications, including Wince, Mathika, Faces iMake, and Zombies iMake. Faces iMake was notably the number one free educational app in the U.S. in 2010.
- In which sectors does iMagine Machine primarily operate?
- iMagine Machine operates within the Education & Knowledge Technologies sector, with a focus on learning and self-learning applications for pre-kindergarten and K-12 education.