Immersia
Immersive Games for Learning Languages
Company Overview
Snapshot
Founded in January 2013 by Guy Barner and Karen Shilmovich, Immersia operates with over 7,000 employees. The company has secured funding across one round from UpWest. In August 2014, Immersia received funding from UpWest.
Business overview
Immersia develops online adventure games designed for language learning, leveraging great animation, engaging scripts, and speech recognition technology. The company's core product focuses on simulating an immersion learning environment to make language acquisition fun and effective, moving beyond traditional repetitive drilling methods. Immersia serves the B2C market within the Education and Knowledge Technologies and Media & Entertainment Technologies sectors, targeting individuals seeking self-learning and mobile application-based language solutions.
Log in to access full profile ›Company Intelligence Q&A
- When was Immersia founded?
- Immersia was founded in January 2013 by Guy Barner and Karen Shilmovich.
- What is Immersia's primary business model?
- Immersia operates on a B2C (Business-to-Consumer) model, providing its language learning games directly to individual users.
- What technology does Immersia utilize in its language learning games?
- Immersia incorporates speech recognition technology into its games, enabling users to practice speaking the language, in addition to reading and listening.
- What is the primary sector for Immersia?
- Immersia's primary sector is Media & Entertainment Technologies, with a focus on digital content engagement and entertainment for educational purposes.
- What is Immersia's employee count?
- Immersia has over 7,000 employees.