Intactio
Converting Virtual Gaming Artifacts into Physical Objects
Company Overview
Snapshot
Founded in May 2014 by Elias Shamilov, Intactio operates with 1–10 employees. The company holds one patent and has successfully piloted its first patent-protected working prototype, Grocery Store, with children and educators.
Business overview
Intactio develops computer games that integrate an add-on communication device to transform virtual in-game artifacts into physical objects. The company's core technology focuses on creating interactive experiences, exemplified by its Grocery Store prototype, which allows players to exchange real coins for in-game currency or goods. Intactio operates in the Media & Entertainment Technologies and Education & Knowledge Technologies sectors, targeting consumers, particularly children, and educational institutions, including teachers and students, within the edutainment and serious games markets.
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- When was Intactio founded?
- Intactio was founded in May 2014.
- Who are the founders of Intactio?
- Elias Shamilov is a founder of Intactio.
- What is Intactio's primary business model?
- Intactio primarily operates with a B2C (Business-to-Consumer) business model.
- What is the status of Intactio's product development?
- Intactio's product, a patent-protected working prototype called Grocery Store, is currently in the Alpha stage and has been successfully piloted with children and educators.
- Does Intactio hold any patents?
- Yes, Intactio holds one patent related to its technology for converting virtual gaming artifacts into physical objects.