Company Overview
Snapshot
Founded in July 2012 by Guy Hollender, Michael Ditcher, and Sagi Mann, TROPHiT operates with 1–10 employees. The company has raised $1,000,000 across one funding round from one investor. In September 2016, TROPHiT partnered with Adways on PreLaunch.Me to enhance pre-registration campaigns.
Business overview
TROPHiT provides a virtual-item marketing ecosystem specifically designed for mobile games. Its core technology enables mobile game publishers and developers to distribute vouchers for in-game items through existing ad networks, DSPs, and RTB exchanges. The solution aims to boost user acquisition performance by turning every virtual item into a marketable unit, serving the mobile applications, advertising, and gaming industries.
Strategic signal
In September 2016, TROPHiT announced a partnership with Adways on PreLaunch.Me, focusing on improving pre-registration campaigns. This collaboration indicates TROPHiT's strategic move to enhance its market reach and utility within the mobile gaming advertising sector, signaling a focus on optimizing early user engagement and acquisition for game developers.
Company Intelligence Q&A
- What is TROPHiT's primary offering?
- TROPHiT provides a virtual-item marketing ecosystem for mobile games, enabling publishers and developers to distribute vouchers for in-game items through various ad networks and exchanges.
- When was TROPHiT founded and by whom?
- TROPHiT was founded in July 2012 by Guy Hollender, Michael Ditcher, and Sagi Mann.
- What was a key strategic partnership for TROPHiT?
- In September 2016, TROPHiT partnered with Adways on PreLaunch.Me to enhance pre-registration campaigns for mobile games.
- How much capital has TROPHiT raised?
- TROPHiT has raised $1,000,000 across one funding round.