Nextpeer
Multiplayer Platform for Mobile Games
Company Overview
Snapshot
Founded in July 2011 by Shai Magzimof, Itamar Mula, and Daniel Shir, Nextpeer operated with 1–10 employees. The company raised $3.48 million across two funding rounds from two investors before being acquired by Viber in July 2015.
Business overview
Nextpeer developed a multiplayer social platform for mobile games, enabling developers to transform single-player mobile games into live, social, multiplayer experiences. The company offered a cross-platform SDK for iOS and Android, which included features like Facebook integration, a gaming newsfeed, leaderboards, and user identity control. Nextpeer served the global gaming industry by helping companies adapt their products to market demands and trends within the Media & Entertainment Technologies sector.
Strategic signal
In July 2015, Nextpeer was acquired by Viber. This acquisition highlights the strategic value of integrating multiplayer social features into mobile communication platforms, signaling a consolidation trend where messaging apps sought to expand their ecosystem with engaging gaming functionalities.
Log in to access full profile ›Company Intelligence Q&A
- When was Nextpeer acquired?
- Nextpeer was acquired by Viber in July 2015.
- What was Nextpeer's primary offering?
- Nextpeer offered a multiplayer social platform for mobile games, providing a cross-platform SDK to integrate live, social, multiplayer experiences into single-player mobile games.
- Which investors participated in Nextpeer's funding rounds?
- OurCrowd and Wolfson Group participated in Nextpeer's funding rounds in March 2013, and OurCrowd also participated in July 2012.
- What was Nextpeer's user growth like in April 2014?
- In April 2014, Nextpeer was reportedly adding 1.5 million users a day to its Android multiplayer network.