Company Overview
Snapshot
Founded in January 2013 by Tomer Zimmerman and Michal Margulis, Quesity operates with 1–10 employees. The company is currently Non Active as of January 2016.
Business overview
Quesity develops a mobile application that transforms visits to museums, parks, and heritage sites into interactive adventure games. The platform engages users in solving riddles and completing missions to unravel a mystery, targeting the tourism, family, and edutainment markets. It operates within the Education and Knowledge Technologies sector, specifically focusing on Digital Content Engagement & Entertainment through mobile platforms.
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- What is Quesity's core product?
- Quesity offers a mobile application that provides an adventure game experience for users exploring real-world locations such as museums, parks, and heritage sites. The app engages users through riddles and short missions to solve a mystery.
- When was Quesity founded and by whom?
- Quesity was founded in January 2013 by co-founders Tomer Zimmerman and Michal Margulis.
- What is the current operational status of Quesity?
- Quesity is currently Non Active, a status it has held since January 2016.
- Which markets does Quesity target?
- Quesity targets consumers in the demographics of children, women, men, and parents, with a specific focus on the travel and tourism sector, particularly adventure travel.
- What technology does Quesity utilize for its platform?
- Quesity's core technology is based on mobile platforms, providing digital content engagement and entertainment experiences.