Sayollo Media

In-game Shopping Platform

Business Software
Non Active, Dec 2022 ceased to operate

Company Overview

Snapshot

Founded in August 2018 by Jonathan Attias and Eitan Norel, Sayollo Media operated with 1–10 employees. The company raised $7.5M across two funding rounds. Sayollo Media ceased operations in December 2022.

Business overview

Sayollo Media developed gComm, an in-game purchasing platform designed to enable gamers to buy physical products directly from within mobile games. This B2B2C platform aimed to provide direct-to-consumer (DTC) brands with access to the Gen Z gamer audience, help game publishers increase retention and monetize content, and enhance the gaming experience for users. Operating within the Business Software sector, Sayollo Media focused on the intersection of gaming, commerce, and social media, facilitating an effortless shopping experience during uninterrupted gameplay.

Strategic signal

Sayollo Media ceased operations in December 2022, following reports in November 2022 that the company had laid off all its employees. This indicates a complete shutdown of the business, signaling to investors a failure to sustain operations or achieve viability in the in-game commerce market.

Company Intelligence Q&A

What is Sayollo Media's primary product?
Sayollo Media's primary product is gComm, an in-game purchasing platform that allows gamers to buy physical products directly from inside mobile games.
When was Sayollo Media founded?
Sayollo Media was founded in August 2018.
What was the total capital raised by Sayollo Media?
Sayollo Media raised a total of $7.5M across two funding rounds.
What was the operational status of Sayollo Media in late 2022?
Sayollo Media ceased to operate in December 2022, following reports in November 2022 that the company had laid off all its employees.
What was the strategic focus of Sayollo Media's gComm platform?
The gComm platform was designed to enable direct-to-consumer brands to access the Gen Z gamer audience, help game publishers monetize content and increase retention, and provide gamers with an elevated shopping experience within mobile games.