Entrepreneur with experience in identifying unmet market needs and developing commercialized solutions that address them.
I'm currently focused on Kitely, a startup I co-founded in 2008 with the vision of enabling people to use virtual worlds as an on-demand utility.
The anticipated arrival of consumer-friendly Virtual Reality hardware is driving many different organizations to develop competing solutions that are all vying to become the platform on top of which "The Metaverse" will be built. This will make it difficult for content creators to reach and support all their potential customers. To address this need, we're now focusing on developing a cross-platform marketplace that will enable content creators to serve avatars from all across the Metaverse from a single online store.
While the Metaverse is still in its infancy, Kitely has already become the biggest commercial provider of OpenSim regions, hosting more than 6,400 regions (as of December 2014). Meanwhile, Kitely Market has become the leading marketplace serving the Hypergrid Metaverse.
Kitely virtual worlds have been used for training, education, collaboration, simulations, art exhibitions, machinima creation, theatrical performances, role playing, information centers, book promotions, 3D design, and entertainment activities.
The service we have now is just an introduction to what we'll be bringing to market. Contact me to find out more.
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0y
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