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    News Analysis
    Search Startups

    Non Active, In Alpha stage, Tagged as ('edtech'), Small Startups

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    13 Startups 0 In the News 0 Recently Updated
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    CyberGames logo

    CyberGames

    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamified Cybersecurity Education Platform
    2018 B2B, B2B2C, B2C, B2G 1-10 Pre-Funding Undisclosed
    cyber-intelligence
    games
    software-development
    entertainment
    simulation
    edtech
    community
    gamers
    cyber-security
    SensorGames logo

    SensorGames

    Presumed Inactive
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    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Educational IoT Toy
    2016 B2C 1-10 Pre-Funding Undisclosed
    disabilities
    edtech
    special-needs
    smart-toys
    child-development
    iot
    children
    toys
    Gogigz logo

    Gogigz

    Presumed Inactive
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    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Music Education Marketplace
    2017 B2C 1-10 Pre-Funding Undisclosed
    web-platform
    musicians
    teachers
    marketplace
    music
    musical-instruments
    social-networks
    edtech
    ELA logo

    ELA

    Presumed Inactive
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    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Behavior Analysis Tool for Educational Apps
    2017 B2B 1-10 Pre-Funding Undisclosed
    game-developers
    teachers
    publishers
    parents
    enterprises
    behavior-analytics
    marketing
    student-assessment
    e-learning
    edtech
    developers
    k-12
    games
    business-intelligence
    LightUP logo

    LightUP

    Presumed Inactive
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    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Visual-based Text Analysis Solution for Students, Learners, and Teachers
    2020 B2B 1-10 Pre-Funding Undisclosed
    edtech
    teachers
    knowledge-technology
    software-applications
    e-learning
    cloud
    web-platform
    students
    i-Skool logo

    i-Skool

    Presumed Inactive
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    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamified Mobile-learning System
    2012 B2C 1-10 Pre-Funding Undisclosed
    students
    mobile-platform
    teachers
    k-12
    user-engagement
    edtech
    MovinGame logo

    MovinGame

    Presumed Inactive
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    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamification Platform for Healthy Habits
    2015 B2B2C, B2C 1-10 Pre-Funding Undisclosed
    mixed-reality
    vr
    data-analytics
    behavior-analytics
    augmented-reality
    obesity
    games
    serious-games
    foodtech
    parents
    nutrition
    smart-home
    children
    iot
    digital-healthcare
    mobile-applications
    gamification
    edtech
    digital-therapeutics

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    CyberGames logo
    Raised
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    CyberGames
    Presumed Inactive
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    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamified Cybersecurity Education Platform
    Founded:2018
    Business Model:B2B, B2B2C, B2C, B2G
    Employees:1-10
    Funding Stage:Pre-Funding
    SensorGames logo
    Raised
    Undisclosed
    SensorGames
    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Educational IoT Toy
    Founded:2016
    Business Model:B2C
    Employees:1-10
    Funding Stage:Pre-Funding
    Gogigz logo
    Raised
    Undisclosed
    Gogigz
    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Music Education Marketplace
    Founded:2017
    Business Model:B2C
    Employees:1-10
    Funding Stage:Pre-Funding
    ELA logo
    Raised
    Undisclosed
    ELA
    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Behavior Analysis Tool for Educational Apps
    Founded:2017
    Business Model:B2B
    Employees:1-10
    Funding Stage:Pre-Funding
    LightUP logo
    Raised
    Undisclosed
    LightUP
    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Visual-based Text Analysis Solution for Students, Learners, and Teachers
    Founded:2020
    Business Model:B2B
    Employees:1-10
    Funding Stage:Pre-Funding
    i-Skool logo
    Raised
    Undisclosed
    i-Skool
    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamified Mobile-learning System
    Founded:2012
    Business Model:B2C
    Employees:1-10
    Funding Stage:Pre-Funding
    MovinGame logo
    Raised
    Undisclosed
    MovinGame
    Presumed Inactive
    ?
    Based on data collected from different sources by our team,
    there are indicators that suggest that this company is no longer active. However, this information may not be accurate. If you believe this information should be updated, please .
    For more details, you can read our .
    Gamification Platform for Healthy Habits
    Founded:2015
    Business Model:B2B2C, B2C
    Employees:1-10
    Funding Stage:Pre-Funding
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